Mario

Family tree of Mario

Fictional character

JapaneseBorn Mario

Fictional character in his eponymous video game series

Born on 1985 , Japan

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Mario was created by Shigeru Miyamoto in his attempts to produce a best-selling video game for Nintendo, after previous titles, such as Sheriff, had not achieved the same success as other titles such as Pac-Man. Originally, Miyamoto wanted to create a video game that used the characters Popeye, Bluto, and Olive Oyl. However, he was not allowed to use the characters, and ended up making Jumpman (later known as Mario), Donkey Kong, and Pauline. In the early stages of the game, Mario was unable to jump, and the focus was to escape a maze. However, Miyamoto added in that ability, saying "If you had a barrel rolling towards you, what would you do?".



Mario's name was originally "Mr. Video", and he was to be used in every video game Miyamoto developed. This idea was inspired by manga artists such as Osamu Tezuka and Fujio Akatsuka, who feature several characters across multiple mangas, as well as director Alfred Hitchcock, who appears in most of his own films. During localization of the game for American audiences, Nintendo's warehouse landlord Mario Segale confronted Nintendo's Minoru Arakawa, demanding back rent. Following a heated argument in which the Nintendo employees eventually convinced Segale he would be paid, they opted to name the character in the game Mario after him. Miyamoto commenting that if he had named him Mr. Video, he likely would have "disappeared off the face of the Earth". Mario's profession was chosen to be carpenter in an effort to reflect that as a character he was an ordinary hard worker; the profession was also intended to make it easier for players to identify with the character. After a colleague suggested that Mario more resembled a plumber, Miyamoto changed his profession accordingly and developed Mario Bros., featuring the character in the sewers of New York City.

...   Mario was created by Shigeru Miyamoto in his attempts to produce a best-selling video game for Nintendo, after previous titles, such as Sheriff, had not achieved the same success as other titles such as Pac-Man. Originally, Miyamoto wanted to create a video game that used the characters Popeye, Bluto, and Olive Oyl. However, he was not allowed to use the characters, and ended up making Jumpman (later known as Mario), Donkey Kong, and Pauline. In the early stages of the game, Mario was unable to jump, and the focus was to escape a maze. However, Miyamoto added in that ability, saying "If you had a barrel rolling towards you, what would you do?".



Mario's name was originally "Mr. Video", and he was to be used in every video game Miyamoto developed. This idea was inspired by manga artists such as Osamu Tezuka and Fujio Akatsuka, who feature several characters across multiple mangas, as well as director Alfred Hitchcock, who appears in most of his own films. During localization of the game for American audiences, Nintendo's warehouse landlord Mario Segale confronted Nintendo's Minoru Arakawa, demanding back rent. Following a heated argument in which the Nintendo employees eventually convinced Segale he would be paid, they opted to name the character in the game Mario after him. Miyamoto commenting that if he had named him Mr. Video, he likely would have "disappeared off the face of the Earth". Mario's profession was chosen to be carpenter in an effort to reflect that as a character he was an ordinary hard worker; the profession was also intended to make it easier for players to identify with the character. After a colleague suggested that Mario more resembled a plumber, Miyamoto changed his profession accordingly and developed Mario Bros., featuring the character in the sewers of New York City.



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